Email: shidanqing@tsinghua.edu.cn
Academic Title
Associate Professor
Administrative Role
Assistant to the Dean
Education
·2006: Bachelor of Arts in Digital Media, School of Design, Central Academy of Fine Arts (CAFA)
·2009: Master of Fine Arts (MFA) in Digital Arts, Rhode Island School of Design (RISD), USA
·2020: PhD in Information Art & Design, Academy of Arts & Design, Tsinghua University
Professional Experience
·2009–2010: Lecturer, Department of Digital Arts, Rhode Island School of Design (RISD), USA
·2010–2012: Designer, ART+COM Media Design Agency, Berlin, Germany
·2012–Present: Lecturer → Associate Professor, Department of Information Art & Design, Academy of Arts & Design, Tsinghua University
Professional Affiliations
·Member, Information and Interaction Design Committee, China Industrial Design Association (CIDA)
·Member, Human-Computer Interaction Committee, China Computer Federation (CCF)
Research Focus
1.Large-scale Immersive Interactive Experience Space Design
oExplores the application of Gestalt cognitive theory in virtual-physical hybrid 3D spaces, multi-sensory integration design, and multi-user interaction systems. Focuses on achieving coherent immersive experiences in expansive spaces with low-density media coverage.
oLeads projects under the National Key R&D Program and Beijing Municipal Science & Technology Commission. Designed immersive exhibition spaces in the U.S., Europe, and China.
2.Interdisciplinary Exploration Driven by New Media Art
oInvestigates intersections between new media art and fields such as aerospace, interactive storytelling, environmental data perception, and hybrid curation. Aims to bridge artistic innovation with industrial applications through patents and novel methodologies.
oParticipated in exhibitions including Ars Electronica Festival (Austria), ZKM Center for Art and Media (Germany), and Art and Science International Exhibition.
Academic Achievements
Major Projects
·2009: Interactive Exhibition Design for Avatar (20th Century Fox, Los Angeles, USA)
·2011: Lead Designer, Micropia Microbial Experience Pavilion (Amsterdam, Netherlands)
·2011: New Media Exhibition Design, King Abdullah World Culture Centre (Saudi Arabia)
·2011: New Media Design, SAN Museum (Wonju, South Korea)
·2014: Conceptual Design, Microsoft Center One (Beijing, China)
·2015: Lead Designer, Meridian Gate Digital Gallery, Palace Museum (Beijing)
·2015: New Media Design, China Pavilion at Milan Expo 2015
·2019: Lead Designer, Porcelain Creature World Immersive Exhibition (Xinhua News)
·2020: Lead Designer, Digital Silk Road Map Experience, Maritime Silk Road Museum (Fujian)
·2021: Lead Designer, 5G+8K Digital Museum Initiative (Beijing Municipal Science & Technology Commission)
Selected Publications
·[1] Gestalt Design for Large-Scale, Low-Density New Media Spaces. Journal of Computer-Aided Design & Computer Graphics, 2020(07).
·[2] Art Exploration Soaring on Scientific Wings: Shi Danqing on Digital Media Art. Design, 2020(12).
·[3] Information Art & Design: At the "Critical Point" of Art-Science Integration. Zhuangshi (Decoration), 2019(09).
·[4] Ke Fang, Shi Danqing*, et al. The Collider. Leonardo (MIT Press), 2019.
·[5] Benevolent Deception in Exergame Design. HCII 2019 (Best Paper).
·[6] "Naughty AlphaGo": Transforming Computer Go into an Emotional Playground. HCII 2019.
·[7] Encourage Self-exploration Through Interactive Chinese Scroll Painting. ACM ISS 2018.
·[8] Walking into Ancient Paintings with Virtual Candles. ACM VRST 2018.
·[9] Nonlinear Narratives in Multi-Dimensional Contexts. Zhuangshi, 2017(04).
·[10] Hybrid Virtual-Physical Design in Thematic Exhibitions. Packaging Engineering, 2015(08).
Exhibitions
·2013: Avatar Transformation Station 2, 3rd Art and Science International Exhibition (China Science and Technology Museum)
·2013: Active Style Camera Prototype, Intel Developer Forum (San Francisco, USA)
·2013: Frozen Cloud, Kemi Public Art Invitational (Finland)
·2014: The Collider, Ars Electronica Festival (Linz, Austria)
·2016: Night Banquet of Han Xizai (Interactive Installation), 2nd Xinjiang International Art Biennale
·2019: Porcelain Creatures, 5th Art and Science International Exhibition (National Museum of China)
Awards
·2014: Impression Clock – First Prize, App Art Award (ZKM Center for Art and Media, Germany)
·2014: The Collider – Ars Electronica Archive Collection (Austria)
·2012: Avatar Transformation – OBIE Grand Prize (Outdoor Advertising Association of America)
·2020: Outstanding Online Teaching Award, Tsinghua University (COVID-19 Pandemic)
Teaching
Undergraduate Courses
·Creative Thinking
·New Media Art
·Digital Entertainment Design
Graduate Courses
·Interactive Art Design Research
Interdisciplinary Workshops
·Space Art (Collaboration with Aerospace Engineering)
·Bio-material Innovation Design
·Big Data and Ecological Art